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Credits & licenses

Original PS1 homebrew

Paddle Rally and Brick Shift were created for this project, with AI coding assistance. Their game source and original geometric artwork are available under the MIT license. They contain no commercial game assets.

Game source & build instructions ↗ · MIT license

GRIDFALL

A single-map PS1 port of GRIDFALL, derived from Rebecca Heineman / Olde Skuul’s Doom 3DO source release. Its game code and original artwork and sounds use the MIT license. The browser version is recompiled from the PS1 executable with psxw.

Source & build instructions · MIT license

PSn00bSDK 0.24

The arcade uses the unmodified debug font from PSn00bSDK 0.24, by Lameguy64, spicyjpeg, and contributors, under MPL 2.0. The font and its corresponding source are available below. The GRIDFALL PS1 executable and optional PS1 demo builds also link the SDK libraries.

SDK license · Exact corresponding source ↗

Compiled games

Paddle Rally and Brick Shift compile directly from C to WebAssembly and run without an emulator. Harvest Moon: Back to Nature is listed to explain the compiler's first supported game. Its binaries, images, music, and other assets are not included. Players must build it locally and supply their own matching disc.

About the name

PlayStation is a trademark of Sony Interactive Entertainment. This independent project is not affiliated with or endorsed by Sony.